An independent game-design journal
Small games. Big questions.
Why does a tiny puzzle feel great one moment and forgettable the next? What makes a hard choice interesting? Lab Notes is where we work through the design questions behind FeReLab's browser games.
Latest note
Puzzle design · Game feelWhy simple puzzle games are so hard to design
Simple rules are easy to explain. A satisfying loop is much harder. Five choices behind clarity, meaningful moves and that elusive “one more round” feeling.
Read the note →Try the games behind the notes.
FeReLab is a growing collection of free browser games. Start with Blocksmith's block puzzle, or take a difficult case in The Judge.